Sprites
Dimensions (tiles)
Existing cells are preserved when you resize.
Animations
No animations yet. Click + New to make one, then add frames from your sprite list.
Sprite composition
In use:
Cell palette:
Selection β
Cell palettes β click a P0βP3 button to recolour that cell. Click the thumbnail to select it.
Selected cell: β
Advanced tile properties
= 0x00
Editing tile 0x00
Click to paint. 0/1/2/3 pick a colour.
Shift-click eyedrops.
D duplicates into a free slot. Del clears.
Palettes
Pick a sprite palette, a slot, and a colour. Or drag a colour
from the NES grid onto any slot below.
Drag a cell onto any slot to assign. (Slot 0 is always
transparent for sprites.)
All sprite palettes
Background palettes (reference)
Slot 0 (π) is the universal background colour β shared by every BG palette and drawn behind every "empty" spot. Edit BG palettes on the Backgrounds page.
Shared tileset
Left-click a tile to put it into the selected cell.
Right-click to jump to the first sprite that already uses it.
Shift-click to edit just this tile, no sprite attached.
Tick π Move tile to drag a tile onto another and swap their slots.
Use [ / ] to step through, Enter to use.
free / empty
in this sprite
shared with others
has art, unused